

Another thing that can be seen is that he became better at modifying the resolutions over time, ultimately adding some fixes to the UI in his latest mods that weren't present in earlier versions. While a massive improvement over the default options, the main issue was that Jack was for the most part the only one making these fixes and any resolution not already available had to be requested. From there, he went on to upload a number of packs and fixes containing edits for all 4 of the Impressions Studios' 2D City Building strategy games to run on a number of common resolutions and whatever resolutions users requested. This started to change on the 5th of February, 2012 when a Widescreen Gaming Forum member named JackFuste uploaded copies of Pharaoh's EXE that he had modified to run on a few widescreen resolutions. The switch to LCD further caused issues due to their blurring images that run outside their native resolutions, as well as the adoption of widescreen aspect ratios meaning that 4:3 resolutions are stretched and distorted. Though this was manageable at the time due to these being the most common resolutions used then, screens have since gotten bigger and denser.

By default, Zeus and Poseidon only allow you to choose between two resolutions: 800圆x768. This is especially required for LCD monitors in that running a game outside its native resolution creates a blurry image. With the wide variety of screen sizes and resolutions available, it is important for a game to be able to give the player options. Program that lets you change the resolution Zeus runs at as well as apply specific patches.

Name: Zeus & Poseidon Resolution Customiser
